Treasure and Tribulations BCNM, 1st attempt (July 11)
Melee Damage
Player Melee Dmg Hit/Miss M.Low/Hi M.Avg
NIN/WAR 470 38/85 4/18 11.62
Spell Damage
Player Spell Dmg Spell % #Spells S.Low/Hi S.Avg
NIN/WAR 914 64.55 % 29 4/44 31.52
- Doton: Ni 164 17.94 % 4 40/44 41.00
- Huton: Ni 140 15.32 % 4 20/40 35.00
- Hyoton: Ni 200 21.88 % 6 20/40 33.33
- Katon: Ni 110 12.04 % 5 10/40 22.00
- Raiton: Ni 196 21.44 % 5 36/40 39.20
- Suiton: Ni 104 11.38 % 5 4/40 20.80
Comments: it certainly is more palatable to fight a mimic (Small Box) straight up rather than hope you pick the right treasure chest. Comments on FFXIclopedia recommend sushi "except if you have really good gear," but melee accuracy against this mimic was a joke. I felt better off using the "wheel" lest the fight take 25 minutes.
Treasure and Tribulations BCNM, 2nd attempt (July 12)
Melee Damage
Player Melee Dmg Hit/Miss M.Low/Hi M.Avg
NIN/WAR 214 20/78 5/13 8.47
Spell Damage
Player Spell Dmg Spell % #Spells S.Low/Hi S.Avg
NIN/WAR 1008 80.45 % 36 4/44 28.00
- Doton: Ni 115 11.41 % 5 5/40 23.00
- Huton: Ni 190 18.85 % 6 10/40 31.67
- Hyoton: Ni 220 21.83 % 7 20/40 31.43
- Katon: Ni 164 16.27 % 7 4/40 23.43
- Raiton: Ni 145 14.38 % 6 5/40 24.17
- Suiton: Ni 174 17.26 % 5 10/44 34.80
Comments: more of the same (Small Box again), mainly to corroborate the hideous evasion of these mimics. I am curious whether there is any difference in hit rate targeting the larger boxes instead.
Evasion vs. Water Leaper (August 1)
Attacks Against:
Player Total Avoided Avoid %
NIN/THF 253 247 97.63 %
Standard Defenses
Player M.Evade M.Evade % Shadow Shadow % Parry Parry %
NIN/THF 148 58.73 % 93 93.94 % 6 5.77 %
Comments: I trot out the thief support job to maximize my evasion. (I've seen "Evasion Bonus II" job trait from thief to be both +22 and +23 total.) This may be indispensable for something like Fenrir (I may try soloing it again now that Reraise effects can't be dispelled) but for mundane things not so much. Trading 12 or 13 evasion for all the abilities available to DNC37 (dancer also gets an Evasion Bonus trait) seems like a no-brainer for menial tasks, if I can ever bother to finishing leveling it.
Evasion vs. Goblin Slaughtermen, Temenos - Northern Tower (August 8)
Attacks Against:
Player Total Avoided Avoid %
NIN/THF 241 234 97.10 %
Standard Defenses
Player M.Evade M.Evade % Shadow Shadow % Parry Parry %
NIN/THF 155 65.13 % 71 91.03 % 8 9.64 %
Comments: Ninja soloing for AF+1 in Temenos seems "common" enough for those who have the patience and adequate equipment. I've tended to err toward mixing both haste and evasion if only to speed up the process just a little, so even without maximum evasion, one can still evade a fair amount of attacks. (At least I assume that was the case for this, one of my last Temenos runs.) Sadly, in the past I have actually timed out mainly because of mediocre DD output, but it doesn't really matter to me whether I finish in 20 minutes or 28 minutes.
Enfeebling Despot (October 10)
BLM/RDM
Debuff # Times # Successful # No Effect % Successful
Bind 26 21 0 80.77 %
Gravity 8 8 0 100.00 %
Poison II 12 11 0 91.67 %
RDM
Debuff # Times # Successful # No Effect % Successful
Bind 3 2 0 66.67 %
Gravity 6 6 0 100.00 %
Comments: I had such extraordinary success (by my standards) binding Despot that I feel this is an anomaly. I am pretty sure my enfeebling magic skill a few months ago was 269, which isn't good for BLM. Although binding isn't necessary for soloing Despot as a black mage (yes, I didn't solo it here), it can give you a little slack.
Pahluwan Khazagand effect on crit rate (October 16)
Melee Damage
Player Hit/Miss M.Avg #Crit Crit%
WAR/NIN 459/39 143.43 40 8.71 %
SAM/WAR (Askar) 581/184 140.84 54 9.29 %
MNK72/WAR36 1270/283 52.96 148 11.65 %
Total Experience : 19012
Number of Fights : 100
Start Time : 10:06:51 AM
End Time : 11:07:50 AM
Party Duration : 1:00:58
Total Fight Time : 1:35:08
Avg Time/Fight : 36.59 seconds
Avg Fight Length : 57.08 seconds
XP/Fight : 190.12
XP/Minute : 311.77
XP/Hour : 18706.50
Comments: I am no fan of the "Mamool Ja north" merit camp, but whatever it takes. I even included the experience summary to show that the exp rate was great (by my standards). Also, I noticed that the monk was wearing the Pahluwan body piece. I have seen bandied about the claim that the crit bonus on Pahluwan is "broken," and I believe this nonsense originated from this idiotic post from 2006. Such fuckers don't realize that the margin of error associated with the sample crit rate in question, even for 718 total hits, will be fairly wide. For example, a 95% Clopper-Pearson interval for the crit rate with Pahluwan body is (0.1366717, 0.1920368), so I wouldn't be talking shit about how the body makes the crit rate "worse."
Going back to the parser output, it seems to confirm the notion that critical hit rate is minimized at 5% (9% with 4 merits). This is to be expected without a sufficient amount of dexterity at this camp. If the monk's base crit rate before equipment was indeed 9% (assuming the monk had all the merits), then there is strong evidence that Pahluwan body does have an effect (trivial conclusion since the item description explicitly states there is one). As for the magnitude of the effect, a 95% CI for the crit rate bonus is (0.00939805, 0.04546965), so I am 95% confident that the true bonus is somewhere in that interval. So much for crit rate being "broken" (not that the effect isn't weak).
Enfeebling Aura Statues
≥ 82 (October 23)
BLM/RDM
Debuff # Times # Successful # No Effect % Successful
Bind 92 52 0 56.52 %
Dispel 1 0 1 0.00 %
Gravity 234 184 1 78.63 %
Sleep 34 22 0 64.71 %
Sleep II 120 94 0 78.33 %
Sleepga II 1 1 0 100.00 %
Stun 40 39 0 97.50 %
≥ 25 (October 24)
BLM/RDM
Debuff # Times # Successful # No Effect % Successful
Bind 11 8 0 72.73 %
Gravity 80 62 0 77.50 %
Sleep 11 7 0 63.64 %
Sleep II 26 24 0 92.31 %
Stun 22 22 0 100.00 %
≥ 9 (November 13)
BLM/RDM
Debuff # Times # Successful # No Effect % Successful
Bind 6 4 0 66.67 %
Gravity 25 20 0 80.00 %
Sleep II 5 5 0 100.00 %
Stun 8 8 0 100.00 %
Comments: Now that I have some working hypothesis on the relationship between magic skill and magic "hit rate" (again, to make a distinction between a "lack of resist" rate and the magic accuracy attribute), I am going to put it to the test against Aura Statues once I reach 289 enfeebling magic skill. (Merciful Cape is absolutely out of the question as I am not that masochistic; Enfeebling Torque is overpriced and obtaining Wizard's Coat +1 is contingent on luck getting the materials.) Oddly, the resist rate estimates seem consistent only for gravity. I'll have to look into it. Again, I wouldn't be surprised that a level correction plays some role.
Direct magic damage to Genbu (October 26)
Bio II
3: 17
35: 1
Burst II
1067: 1
Thundaga III
532: 1
Thunder IV
73: 1
99: 3
199: 1
398: 3
795: 1
798: 12
Comments: I seemed to have pretty good success damaging Genbu this time.
Dancer (lv14-15) EXP/hour (November 7)
Total Experience : 5845
Number of Fights : 82
Start Time : 3:07:05 PM
End Time : 4:17:42 PM
Party Duration : 1:10:37
Total Fight Time : 1:43:29
Avg Time/Fight : 51.68 seconds
Avg Fight Length : 75.73 seconds
XP/Fight : 71.28
XP/Minute : 82.76
XP/Hour : 4965.81
Mob Listing
Mob Base XP Number Avg Fight Time
Akbaba --- 1 0.00
Canyon Crawler 80 1 35.00
Canyon Rarab 60 2 24.50
Canyon Rarab 65 5 29.01
Canyon Rarab 70 9 40.56
Canyon Rarab 75 4 49.29
Goblin Digger 80 1 1:33.09
Goblin Thug 60 1 37:07.29
Goblin Thug 65 1 35.00
Goblin Tinkerer 80 1 54.01
Goblin Tinkerer 90 1 1:00.04
Killer Bee 70 6 36.41
Killer Bee 75 5 38.22
Killer Bee 80 4 2:37.06
Pygmaioi 65 3 34.68
Pygmaioi 70 3 50.68
Pygmaioi 75 7 45.59
Pygmaioi 80 2 3:35.61
Strolling Sapling 65 8 33.02
Strolling Sapling 70 10 42.63
Strolling Sapling 75 1 6.00
Yagudo Acolyte 60 2 19.51
Yagudo Persecutor 90 2 42.54
Yagudo Piper 90 1 1:01.01
Yagudo Scribe 60 1 13.01
Yagudo Scribe 65 1 10.00
Comments: I've become progressively less patient with leveling subjobs even though the last few have been easy to solo (against goblin pets), from samurai to dark knight to red mage and, now, dancer. I just don't see myself leveling another job as my playing time wanes, especially considering no job other than dancer will let me spend 70 minutes mowing down every EP nonstop for almost 5k exp/hr.